Log In

Lesson plan of Water and Community

Science

Original Teachy

Water and Community

Rencana Pelajaran | Rencana Pelajaran Iteratif Teachy | Water and Community

Kata KunciWater, Basic Sanitation, Public Health, Urban and Rural Communities, Digital Methodology, Augmented Reality, Game Jam, Digital Influencers, Critical Thinking, Sustainability
Sumber DayaPhones or tablets, Internet access, Video editing apps (Instagram, TikTok, YouTube), Augmented reality apps (AR Circuit, Merge Cube), Game development platforms (Scratch, Tynker), Computers for presentations (PowerPoint, Google Slides), Pens and paper for brainstorming and note-taking
Kode-
Tingkat7th grade
DisiplinSciences

Tujuan

Durasi: 10 - 15 minutes

This part of the lesson plan aims to set the stage for the hands-on activities that follow. By outlining clear objectives, it ensures that all students grasp the focus of the lesson and what knowledge and skills are expected by the end. This initial framework is essential for aligning expectations and providing a solid grounding for the upcoming activities.

Tujuan Utama:

1. Understand the various ways water is used by people in both urban and rural settings.

2. Examine the waste produced from water usage and its implications for public health.

3. Explore the significance of sewage systems in preventing diseases and maintaining community health.

Tujuan Sekunder:

  1. Foster critical thinking skills as students assess the environmental and health impacts of poor water and waste management.

Pengantar

Durasi: 10 - 15 minutes

The goal of this introduction is to spark student interest and set a context for the topic of 'Water and Community'. By utilizing their devices to gather information, students engage actively, facilitating the start of an interactive discussion connected to their own lives. This warm-up prepares the ground for a deeper and more practical investigation of the subject throughout the lesson.

Pemanasan

To kick off our discussion on 'Water and Community', highlight the essential role of water in human life and society. Stress that alongside being crucial for survival, water is vital for agriculture, industry, and sanitation. Then, invite the students to quickly look up and share an interesting fact about water use in urban or rural areas using their phones. This activity seeks to tie the topic back to their everyday experiences, making it relevant and engaging.

Pikiran Awal

1. How do we use water in our daily lives?

2. What could be the effects of poor water management on public health?

3. What insights do you have about the importance of sewage treatment for community health?

4. How does water pollution affect the environment and wildlife?

5. What steps can we take to enhance water management in both urban and rural communities?

Pengembangan

Durasi: 60 - 70 minutes + 10 - 15 minutes for explanation

The aim of this stage is to enable students to apply their knowledge in practical and creative ways, utilizing digital technologies to delve into the theme of 'Water and Community'. These activities offer real problem-solving opportunities, fostering collaboration, critical thinking, and innovation, and connecting learning to the digital landscape and students' everyday lives.

Saran Aktivitas

Rekomendasi Aktivitas

Aktivitas 1 - Water Digital Influencer ๐ŸŒŠ๐Ÿ“ธ

> Durasi: 60 - 70 minutes

- Tujuan: Cultivate digital communication skills and raise awareness about issues related to water use and basic sanitation through storytelling and digital platforms.

- Deskripsi Aktivitas: In this activity, students will take on the role of digital influencers tasked with creating a campaign to raise awareness in their community about sustainable water practices and the impact of sanitation on public health.

- Instruksi:

  • Divide the class into groups of up to 5 students.

  • Each group must select a digital platform (Instagram, TikTok, YouTube) for their campaign.

  • Students should gather research on the importance of water, the effects of basic sanitation, and the consequences of mismanagement.

  • Each group must create at least one post or a short video (1 to 2 minutes) about their topic, using editing apps available on their phones or computers.

  • Groups will then present their campaigns to the class, explaining their content choices and strategies to engage their audience.

Aktivitas 2 - Sanitation Mission in Augmented Reality ๐Ÿ•น๏ธ๐ŸŒ

> Durasi: 60 - 70 minutes

- Tujuan: Encourage critical thinking and problem-solving through exploration and interaction with virtual scenarios, addressing real sanitation and water management challenges.

- Deskripsi Aktivitas: In this activity, students will use augmented reality (AR) apps to navigate a virtual scenario where they must identify sanitation-related issues and propose solutions.

- Instruksi:

  • Group students into teams of up to 5 and provide each group with a phone or tablet that has an AR app installed (like AR Circuit or Merge Cube).

  • Each group explores the virtual scenario presented by the app, pinpointing issues such as sewage leaks, water contamination, and infrastructure deficits.

  • Students will discuss and jot down their observations, proposing realistic and innovative solutions to the identified problems.

  • Using digital tools, each group must create a presentation (in PowerPoint, Google Slides, or similar) summarizing their proposals and supporting them with solid data.

  • Present their solutions to the class, encouraging discussion and exchange of ideas.

Aktivitas 3 - Water Game Jam ๐Ÿ’ง๐ŸŽฎ

> Durasi: 60 - 70 minutes

- Tujuan: Encourage creativity, teamwork, and the application of technology to develop innovative educational tools that spotlight significant environmental and public health issues.

- Deskripsi Aktivitas: In this activity, students will act as game developers and create an educational mini-game about water conservation and basic sanitation.

- Instruksi:

  • Organize groups of up to 5 students and explain the concept of a Game Jam, where participants create a game within a limited time frame.

  • Each group should brainstorm ideas for an educational game focused on water use, sanitation, and public health.

  • Students will use simplified game development platforms like Scratch or Tynker to design their mini-games.

  • The game must have a clear goal and contain educational content on the topic.

  • Each group will give a brief presentation about their game, outlining how it works and the educational principles incorporated, allowing their peers to test their games.

Umpan Balik

Durasi: 20 - 25 minutes

This stage allows students to reflect on their learning experiences, share insights, and receive constructive feedback from their peers. This not only solidifies the knowledge gained but also enhances communication, collaboration, and self-assessment skills, which are vital for personal and academic growth.

Diskusi Kelompok

To initiate group discussion, encourage each group to present their activities and outcomes briefly, focusing on the key takeaways. Use the following outline to guide the discussion:

  1. Introduction: Ask each group to share their main insights and conclusions from their activities.
  2. Impact: Discuss how students believe their activities could influence their communities.
  3. Challenges and Solutions: Invite groups to share any challenges they encountered and how they addressed them.
  4. Suggestions for the Future: Motivate students to propose enhancements for their activities and new ideas to raise awareness about sustainable water practices and sanitation.

Refleksi

1. How did the activities help deepen your understanding of the importance of water and basic sanitation for public health? 2. What was the biggest challenge in creating the digital campaign or developing the mini-game, and how did you tackle it? 3. What actions do you believe could be taken in our community to improve water management and sanitation?

Umpan Balik 360ยบ

Guide students in conducting a 360ยฐ feedback process, where each member is encouraged to provide constructive and respectful feedback to their peers. Use the method 'Strengths, Areas for Improvement':

  1. Strengths: Each student shares something positive about their peer's contributions during the activities.
  2. Areas for Improvement: Each student suggests an area for improvement for their peer, always with respect and objectivity.

Remind students of the importance of maintaining a positive and supportive tone, aiming for collective growth and learning.

Kesimpulan

Durasi: 10 - 15 minutes

This portion aims to reinforce learning in an enjoyable and relevant way, linking the topics discussed with students' modern realities. Besides solidifying concepts, this segment highlights the practical applications of the knowledge gained, preparing students to be agents of change in their communities.

Ringkasan

๐ŸŽ‰ Recap Time! ๐Ÿ’ง Let's reflect on what we explored today: water is crucial in both city and rural settings, right? ๐ŸŒ†๐Ÿž๏ธ It sustains us, supports agriculture, and is key for sanitation. We examined the waste we produce and how effective sanitation prevents disease. We learned how to be digital influencers on this topic, employed augmented reality to troubleshoot issues, and even created educational games! ๐ŸŽฎโœจ

Dunia

๐ŸŒ Global Connection: Today's lesson underscores how critical water management and sanitation are in our world today. With social media gaining traction, young people have the perfect opportunity to take the lead in raising community awareness, using the very tools they love to inspire real change. The use of augmented reality and educational games is becoming more common in modern education, showcasing how we can innovate in our learning approaches.

Aplikasi

๐Ÿ’ก Understanding water usage and the importance of adequate sewage systems helps us appreciate and conserve these invaluable resources. Moreover, these activities demonstrate that everyone can contribute to a better world, through digital campaigns, practical solutions, or even game development that educates on pressing topics.

Recent comments
No comments yet. Be the first to comment!
Iara Tip

IARA TIP

Are you struggling to keep students' attention in class?

On the Teachy platform, you can find a variety of materials on this topic to make your class more engaging! Games, slides, activities, videos, and much more!

Users who viewed this lesson plan also liked...

Community img

Join a community of teachers directly on WhatsApp

Connect with other teachers, receive and share materials, tips, training, and much more!

Teachy logo

We reinvent teachers' lives with artificial intelligence

Instagram LogoLinkedIn LogoTwitter LogoYoutube Logo
BR flagUS flagES flagIN flagID flagPH flagVN flagID flagID flag
FR flagMY flagur flagja flagko flagde flagbn flagID flagID flagID flag

2023 - All rights reserved

Terms of UsePrivacy NoticeCookies Notice